can pk's go in towns

Yes, player killers / murderers can enter town. They cannot however attack anyone or do any criminal actions without getting killed by guards.

What PvP bonuses does GM Poisoning give to a mage?

Your chance to resist the poison spell is now calculated as outside of a 5x duel:
0.5 + ((targets Resist - (casters magery + 10))/40) * (1.0 - (casters poisoning / 100)
If the chance to resist is calculated as 0, you will have an automatic 5% chance to resist.
In a 5x duel
0.5 + ((targets Resist - (casters magery + 10))/40) )
What this means is that the poison spell has a base resist chance of 25% (down from 36%). It then scales all the way to 5% when the caster has GM poisoning.
The range requirement for 0% poison resist has been removed.

Are UO:R special moves implemented here?

Yes, as a mage you may stun punch, or disarm punch. As a warrior, pending on your skill and weapon choice you may or have a chance to deliver a paralyzing, crushing, or a concussion blow with a two handed weapon.

Are factions active/where can I join?

Yes, we currently have all 4 factions active. Minax, True Britannians, Council of Mages, and Shadow Lords. We also have special silver vendors. All factioners receive a faction shroud. They are the only players who have shrouds here.

The join a faction you can either go here in Britain,

In order to leave factions you must enter the base. Inside the base there is a stone, typically near the sigil monoliths, where you must double click it and choose "leave faction". It currently takes 24 hours for you to leave your faction. There is also a special silver vendor inside of the bases.

True Britainnians Base
West Britain

Minax Base
Opposite side of mountain from Destard.

Shadowlords Base
East of yew moongate.

Counsel Of Mages Base
Near moon glow through the tele pads in center.


At what point does someone become a murderer?

Once one has 5 or more long term murder counts, you will be flagged as a RED, a murderer, and a criminal outlaw. Counts take approx 24 hours per 1 count of IN GAME time to decay. This is based off of the last count you received.

Are there long/short term murder counts here?

No, currently all murderers kills are simply logged through "Kills" only. You may see your kill count by saying "I must consider my sins" in game.

How do you participate in a PVP Tournament?

There are many PVP tournaments held on UO:F. It is important to remember that in duels no items are lost. If you die in The Duel Pits nothing on your char will be lootable. You will emerge from The Duel Pits with your items in your pack.

Remember you can use the [Templates system to participate in duels with any template you want. Please see the question What is the Templates System? to reference the [Templates.

This guide it to show you how to join a PVP tournament that is being held. All tournaments are announced to the world. There is a 20 minute sign-up period which allows players time to stock, and be ready to join. You can join at ANY time within that 20 minute signup period.


Once a tournament is started the NPC in the duel pit area begins announcing a tournament.

This announcement is not specific to the rules just to make people aware that a tournament has been started. There is also an announcer/sign up books at West Britain bank.


So the tournament is announced and now you need to decide if you wish to join the tournament. In order to join the tournament you must double click on of the sign up books. The are the books that are laid out throughout The Duel Pits as well as next to the announcer at West Britain Bank. So you double click the book and a gump shows up listing the rules and asking if you wish to join.


This is a simple duel layout. This duel is for a standard 5x tournament with no modifications. The sudden death typically is 10 minutes as duels can be endless at times. If you were to click no then you have the option to attempt to join it again as many times as you want until the tournament starts. However if you click yes you are now signed up. You have until the tournament actually starts to fight though. You join the list of players who will be in the tournament and the brackets is determined randomly by the code.

If you noticed there are two music stands next to the pedestals with sign up books. Those music stands allow you to see what the status of the PVP tournament is at the time. This can be double clicked before or during the tournament and will list details of the tournament.

This can be used by both participants and spectators. You are allowed to leave The Duel Pits after joining a tournament to restock and really do whatever you want. You will eventually be shot back in when the duel starts.

How do I duel in the duel pits?

Be aware that you cannot be on a mount during or when joining a duel. You must get off of your mount in order for the duel to start otherwise it will just keep counting down to 0 and then restarting until you either yield or dismount.

In order to initiate a duel you must be in the duel pit area.


You then must say
I Wish To Duel in game. The following things occur. When you say i wish to duel this gump menu shows up on your screen.


This allows you to edit the duel you are going to participate in. You can change the rules and such.


Those are the rules. We have it set up for a standard mage 5x. Then you right click when done in order to return to the previous menu. and then you click Player 2:Empty to add a participant.

Where Bradley's name is, is where you click. When you click the it opens up a gump for you to click the person you wish to duel. They then get this prompt on their screen.


You can chose any of those. When this is done then you as the person who initiated the duel gets to "start" the duel. After you click start it brings you to this screen.


This is where you click okay. The other player also receives this screen. After you both click okay the rules are read out and there is another option to continue. Once that is okayed then you enter a Countdown of 3 seconds. Then you are shot into the available Duel Pit.


There is a short coundown to when the duel actually starts so stay on your toes and attack at will. When you die
NONE Of your loot is lost. You return on the outside of the duel pit and are able to rematch or cancel the duel. At any time you can say I Yield to yield in a duel. There is a banker available for all restocking.

What is the bounty system (murderers/reds)?

Ultima Online Forever has possibly one of the most unique, balanced and fun bounty systems that has ever been seen in the game before. The bounty system does not only have balance, but it is implemented in such a way so that murderers cannot use or abuse the system to their personal advantage. While murdering players can be a quick way to wealth, bounty hunting and killing murderers can quickly become profitable too.

90% of adventurers who are being murdered at any given time are most likely at the total mercy of the player who is murdering(or PKing - Player-killing) them. It is only fair if a noble adventurer ever kills a murderer or player-killer, that the Murderer should be at the mercy of the adventurer for a change!

....So that is what is implemented on UO Forever...

  • To open the negotiation gump, simply double click the severed head.
  • To see how many kills a murderer may have on a head you've severed, view the bounty board at the banks.
  • There are no longer long and short term counts, it is all justified by "kills" only.
  • To see your kills or stat loss type "I must consider my sins".
  • 1 KILL = 30 Minutes of Temporary Stat loss. There is no permanent stat loss.
  • You will get stat loss of any counts over 2. So if you have 2 counts, no stat loss, 3 counts is one and a half hour stat loss.
  • If you receive stat loss with kills greater than 50, your kills will be halved so that your next stat loss is not as severe.
  • Temporary Stat loss applied to BOTH Reds AND Blues!
  • 1 KILL Will decay EVERY 24 Hours.
  • If you are Player Killed you will have an option to give a kill or not to.
  • Severed heads WILL rot (turn green) after 10 HOURS making them useless to turn in for stat loss.
  • Stat/Skill loss percentage is 40%.
  • Players may track kills through the Bounty Board.
  • There is a maximum stat loss of 48 hours.
  • Stat loss is only implemented on a player when their severed head is dropped onto one of the bounty collectors
How our unique bounty system works is it basically lets the players who battled negotiate for gold and stat loss amount.
If you kill anyone with counts on them ONE kill equals THIRTY minutes of TEMPORARY STATLOSS. One kill will decay at the rate of every TWENTY-FOUR HOURS.

If the situation arises where you kill a player killer (PK) and sever their head the first thing you want to do is put the head in a secure place and then go to Britain Bank and look up how many kills that Player Killer has. In this situation let's say the Player Killer has 20 kills.. So In this situation when the player killer has 20 kills he is now at your absolute mercy as you control weather or not he gets 10 hours of temporary stat loss,
but heres the kicker:
You can negotiate with the player killer so they can buy back their head for an agreed upon price which will transfer the severed head to the player killers bank to dispose of, and the check of the agreed upon trade into your bank.

So at this point it is up to you weather or not you wish to simply hand in his head to the bounty head collector at the bank or negotiate with the player killer to sell them back their own head so you profit!
In this situation let's say you decide to negotiate to see what kind of coin he is willing to fess up instead of taking stat loss.

So to begin negotiations simply double click the severed head of the player killer / murderer you killed which will bring up the gump seen below to send him a message of an offer for his head on trade: You enter your price to offer, as well as a message if you so please


Upon okay-ing the offer, the Murderer will automatically get a scroll message at the top right hand of his screen for his review and consideration.
In this case, let's say the murderer does not think that what you offered which was 15,000 gold is worth it, he *spits*, he says "NAY!" and would rather take 10 hours of temporary stat loss than pay your offer of 15k gold! In which case he COUNTER-OFFER's you with a 5,000 gold offer which he thinks is much more reasonable:


Once he counter offers, an offer scroll will then appear at the top right hand corner of YOUR screen.
Here is where you again make a choice, you can:

  1. Counter offer his counter offer for a higher price than 5k but obviously lower than your original offer of 15k.
  2. Hand in his head to the bounty hunter near Britain Bank to give him 10 hours of temporary stat loss but receive no profits.
  3. Accept his counter offer of 5k gold to complete the negotiation.
In this case, let's say you accept his counter offer of 5k(5,000 GOLD) and so the gold is placed in your bank directly from his bank and the head you severed from his body previously is returned from your bank/backpack into his bank completing the negotiation and trade.

FAQ Manager ©2017 Iversia from RPGfix.