Search results

  1. Radar Mile

    WTT Gold For Your Participation

    god i hope that's a joke
  2. Radar Mile

    SERVER WARS

    You're right actually, I hadn't thought about it that way. I used to do server wars on OSI and a number of other servers I played. I do agree it can be fun to do crazy shit on occasion. Like we had a server wars on UOF a while back where everyone could possess balrons and ancient wyrms and shit...
  3. Radar Mile

    SERVER WARS

    More ways to evade risk vs. reward? -1 server wars
  4. Radar Mile

    Server First? 30x30

    that'll be fun to design no doubt (and expensive lol)
  5. Radar Mile

    WTB UOF year 2 statue

    sure i'll be around, just shoot me a PM
  6. Radar Mile

    WTB UOF year 2 statue

    60k
  7. Radar Mile

    WTB Red Leaves

    Sure I'm not in any rush. Shoot me a PM when they're ready. Thanks
  8. Radar Mile

    WTS Bloody bloody bloody relic

    1.1
  9. Radar Mile

    WTS Bloody bloody bloody relic

    600
  10. Radar Mile

    WTB Red Leaves

    Looking to buy some red leaves. 10 to 20 should do fine. Lemme know your price!
  11. Radar Mile

    Boat PvP - Galleons too weak?

    I think the incentive needs to be in going out to sea, period. Whirlpools, mibs, etc. If it's profitable then people will risk their safety just to reap the benefits. Meanwhile dedicated pirating crews who are willing to put the time and effort into obtaining a galleon should have an advantage...
  12. Radar Mile

    Q) Why do I still play UO? A) PKs

    I sort of agree. Waiting out statloss is technically free, but takes your character out of play for the prescribed amount of time. Re-leveling those skills costs resources and gold. And time. And it's an inconvenience. Kind of a payback for being a red and dying to a blue. Maybe it isn't MUCH of...
  13. Radar Mile

    Q) Why do I still play UO? A) PKs

    Maybe all them years of not playing UO has made you forget: reds can't enter town without getting guard-whacked on sight. Just because you can here doesn't make it a given. THAT'S my point. And while I'm not opposed to it, I bring it up because it's something to consider when people complain...
  14. Radar Mile

    Q) Why do I still play UO? A) PKs

    No, not the ones other people don't enjoy. Just the ones you don't enjoy right? Like permanent stat loss and KOS for murderers in guard zones? There has to be a compromise. Obviously staff agrees something needs fixing.
  15. Radar Mile

    Q) Why do I still play UO? A) PKs

    Good point. Perhaps the short term counts should be canceled out with gold instead. Anyhow I'm just throwing out ideas
  16. Radar Mile

    Q) Why do I still play UO? A) PKs

    Not sure I understand your point? The amount of skills lost can easily be changed to accommodate what staff thinks is fair. And like I said, it gives previously useless skill scrolls a purpose.
  17. Radar Mile

    Q) Why do I still play UO? A) PKs

    THUG. lolol
  18. Radar Mile

    Q) Why do I still play UO? A) PKs

    I don't necessarily agree with the finer points but this is definitely the right direction. People can ***** but with 3 accounts allowed.. seriously? Suck it up.
  19. Radar Mile

    Q) Why do I still play UO? A) PKs

    No. My point is that all of that shit exists, so losing skills isn't that big of a deal.
  20. Radar Mile

    Q) Why do I still play UO? A) PKs

    The fact that non-consensual PvP is even an option is something that sets UO aside from almost every other game. That doesn't mean it shouldn't have repercussions. There's a reason shit like factions and order/chaos exists. If you want to pvp willy-nilly, then let's put more work into factions...
Top