By Request Ultimate Slayer/Runic Automated Bow Crafting

Discussion in 'UOSteam' started by amonseti, Aug 1, 2016.

  1. amonseti

    amonseti Bank Sitter

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    Hey-O Been a While since I added a new macro , you can thank @goinghome421 as He requested this from me.

    First this macro Is a bit different then my other macros and requires 3 separate macros (All included here) to operate:
    Please see notes in the main "UltimateBowCrafting" macro for usage and requirements.

    The first macro and the one you will run to start bow crafting
    Name this macro UltimateBowCrafting
    Code:
    // $$$$$$$$       UltimateBowCrafting         $$$$$$$
    // $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    // ?? By Amonseti
    // ?? V2.1
    // ??????????????????????????????????????????????????
    // ?? !!!!!!!!!!!!!!!!!!IMPORTANT !!!!!!!!!!!!!!!!!!!
    // ?? This macro requires 2 additional companion
    // ?? macros [ CraftBows ] and [ SafeSpot ]
    // ?? They are avalible in the same Thread you recived
    // ?? This one.
    // ??
    // ?? Macro set Requirments
    // ?? !! Important run this macro from your home (or
    // ??    where the secure containers reside) !!
    // ?? GM Fletching , Magery to cast recall
    // ?? > Wood resources to craft bows (Insure Fletching
    // ??   tool is set to the wood type you wish to craft
    // ??   with.) This macro will account for Runic made
    // ??   bows. Store these supplys in *resource container
    // ?? > A good supply of fletching tools also stored
    // ??   In the *resource container
    // ?? > Recall Regents (black pearl, Mandrake, and
    // ??   bloodmoss) Stored in the *resource container.
    // ?? > 3 unique Rune books as follows:
    // ??   1st] "Home Recall book"
    // ??        A rune book with a default destination to
    // ??        your home immediately adjacent to the secured
    // ??        *resource container. the "Home Recall book"
    // ??   2nd] "Brit Crafting Area Recall Book"
    // ??         A Rune book with a default destination to
    // ??        Brit Crafting area withing reach of any of
    // ??        the trash bins.
    // ??   3rd] "SafeSpot Recall Book"
    // ??        A rune book with a default destination to
    // ??        A safe spot. This will be where your crafter
    // ??        is sent to at a conclusive (Ending) result
    // ??        during the macro operation. Once your
    // ??        crafter has been sent to this location He/She
    // ??        Will run a few steps north and then hide. It
    // ??        is advised to mark a rune for this book where
    // ??        it will cause your crafter to run onto a teleport
    // ??        tile in your house.
    // ?? > 2 Unique Containers stacked on each other on the steps
    // ??   of your home, usage as follows:
    // ??   - The first container is the Resource container.
    // ??     This Container will hold everything you need for
    // ??     the macro to operate, including recall regs, the desired
    // ??     wood(PLANKS) you want to make bows with. and fletching
    // ??     tools. if any of these items become depleted the macro will
    // ??     will send you crafter to the Safe spot. and stop running.
    // ??   - The 2nd Secure Container starts empty and is where
    // ??     the crafted Slayer/Runic bows will be placed.
    // ??
    // ???????????????????????????????????????
    //
    // !! Clear data
    unsetalias 'ASRHomeRecall'
    unsetalias 'ASRBritCraftRecall'
    unsetalias 'ASRResources'
    unsetalias 'ASRSlayers'
    unsetalias 'ASRTrash'
    unsetalias 'ASRSafeSpot'
    //
    //
    headmsg 'Please Select SafeSpot Recall Book' '2124'
    if not findalias 'ASRSafeSpot'
      promptalias 'ASRSafeSpot'
    endif
    //
    //
    headmsg 'Please Select Home Recall Book' '2124'
    if not findalias 'ASRHomeRecall'
      promptalias 'ASRHomeRecall'
    endif
    //
    headmsg 'Please Select Brit Crafting Area Recall Book' '2124'
    if not findalias 'ASRBritCraftRecall'
      promptalias 'ASRBritCraftRecall'
    endif
    //
    headmsg 'Please Select Resource Container' '2124'
    if not findalias 'ASRResources'
      promptalias 'ASRResources'
    endif
    //
    headmsg 'Please Select Slayer Container' '2124'
    if not findalias 'ASRSlayers'
      promptalias 'ASRSlayers'
    endif
    ///
    //pause 2000
    cast "Recall"
    waitfortarget 15000
    target! 'ASRBritCraftRecall'
    pause 1300
    //
    //
    headmsg 'Please Select Trash' '2124'
    if not findalias 'ASRTrash'
      promptalias 'ASRTrash'
    endif
    //
    playmacro 'CraftBows'
    
    First companion Macro Set it to loop
    Must name this macro Exsactly> CraftBows
    Code:
    // $$$$$$$$                  CraftBows                   $$$$$$$
    
    // $$$$$$$$    UltimateBowCrafting Companion Macro "A"   $$$$$$$
    // $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    // ?? By Amonseti
    // ?? V2.1
    // ??????????????????????????????????????????????????
    // ?? !!!!!!!!!!!!!!!!!!IMPORTANT !!!!!!!!!!!!!!!!!!!
    // ?? !!!!!!!DO NOT RUN THIS MACRO DIRECTLY !!!!!!!!!
    // ?? !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    //
    //
    //
    //      SET THIS MACRO TO LOOP !!
    //
    //
    //
    if @counttype '0x1bd7' 'any' 'backpack' < 10
      headmsg 'Need More wood'
      cast "Recall"
      waitfortarget 15000
      target! 'ASRHomeRecall'
      pause 1300
      useobject 'ASRResources'
      pause 500
      if @findtype 0x1bd7 'any' 'ASRResources'
        if @counttype 0x1bd7 'any' 'ASRResources' < 200
          moveitem 'found' 'backpack' 0 0 0
          pause 600
        else
          moveitem 'found' 'backpack' 0 0 0 200
          pause 600
        endif
      else
        headmsg 'Wood has been depleted' '1165'
        playmacro 'SafeSpot'
      endif
      //--------
      //restock Mandrakeroot
      if @findtype 0xf86 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Mandrake' '1165'
        playmacro 'SafeSpot'
      endif
      //
      //restock BloodMoss
      if @findtype 0xf7b 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Bloodmoss' '1165'
        playmacro 'SafeSpot'
      endif
      //restock Blackpearl
      if @findtype 0xf7a 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Blackpearl' '1165'
        playmacro 'SafeSpot'
      endif
      //---------
      pause 1300
      cast "Recall"
      waitfortarget 15000
      target! 'ASRBritCraftRecall'
      pause 1300
    endif
    //
    ////////
    //
    pause 600
    //headmsg 'Checking for tools'
    if not @findtype '0x1022' '0' 'backpack' 'any' '2'
      headmsg 'No Fletching Tools Found'
      //stop
      cast "Recall"
      waitfortarget 15000
      target! 'ASRHomeRecall'
      pause 600
      useobject 'ASRResources'
      pause 1500
      if @findtype 0x1022 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0
        pause 600
      else
        headmsg 'Out of Fletching Tools' '1165'
        playmacro 'SafeSpot'
      endif
      //--------
      //restock Mandrakeroot
      if @findtype 0xf86 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Mandrake' '1165'
        playmacro 'SafeSpot'
      endif
      //
      //restock BloodMoss
      if @findtype 0xf7b 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Bloodmoss' '1165'
        playmacro 'SafeSpot'
      endif
      //restock Blackpearl
      if @findtype 0xf7a 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Blackpearl' '1165'
        playmacro 'SafeSpot'
      endif
      //---------
      pause 1000
      headmsg 'time to recall'
      cast "Recall"
      waitfortarget 15000
      target! 0x405008d8
      pause 1300
    endif
    //
    //
    // Create a bow
    pause 500
    usetype '0x1022' 'any' 'backpack' '2'
    pause 500
    replygump 0x38920abd 15
    waitforgump 0x38920abd 15000
    pause 500
    replygump 0x38920abd 2
    waitforgump 0x38920abd 15000
    //+++++++++++++++++++++++++++++++++++++++++++++
    pause 600
    if @injournal 'crafted a slayer' 'system'
      sysmsg '!----SLAYER WEAPON MADE----!' 33
      clearjournal
      run "West"
      run "West"
      run "West"
      run "West"
      run "West"
      //
      cast "Recall"
      waitfortarget 15000
      target! 'ASRHomeRecall'
      pause 1300
      //
      useobject 'ASRSlayers'
      pause 500
      while @findtype 0x13b2 'any' 'backpack'
        moveitem 'found' 'ASRSlayers' 0 0 0
        pause 600
      endwhile
      //--------
      //restock Mandrakeroot
      if @findtype 0xf86 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Mandrake' '1165'
        playmacro 'SafeSpot'
      endif
      //
      //restock BloodMoss
      if @findtype 0xf7b 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Bloodmoss' '1165'
        playmacro 'SafeSpot'
      endif
      //restock Blackpearl
      if @findtype 0xf7a 'any' 'ASRResources'
        moveitem 'found' 'backpack' 0 0 0 2
        pause 600
      else
        headmsg 'Out of Blackpearl' '1165'
        playmacro 'SafeSpot'
      endif
      //---------
      //
      cast "Recall"
      waitfortarget 15000
      target! 'ASRBritCraftRecall'
      pause 1300
    else
      if @injournal 'your material and skill have added' 'system'
        sysmsg '!----RUNIC BOW MADE----!' 33
        clearjournal
        run "West"
        run "West"
        run "West"
        run "West"
        run "West"
        //
        cast "Recall"
        waitfortarget 15000
        target! 'ASRHomeRecall'
        pause 1300
        //
        useobject 'ASRSlayers'
        pause 500
        while @findtype 0x13b2 'any' 'backpack'
          moveitem 'found' 'ASRSlayers' 0 0 0
          pause 600
        endwhile
        //
        //
        //--------
        //restock Mandrakeroot
        if @findtype 0xf86 'any' 'ASRResources'
          moveitem 'found' 'backpack' 0 0 0 2
          pause 600
        else
          headmsg 'Out of Mandrake' '1165'
          playmacro 'SafeSpot'
        endif
        //
        //restock BloodMoss
        if @findtype 0xf7b 'any' 'ASRResources'
          moveitem 'found' 'backpack' 0 0 0 2
          pause 600
        else
          headmsg 'Out of Bloodmoss' '1165'
          playmacro 'SafeSpot'
        endif
        //restock Blackpearl
        if @findtype 0xf7a 'any' 'ASRResources'
          moveitem 'found' 'backpack' 0 0 0 2
          pause 600
        else
          headmsg 'Out of Blackpearl' '1165'
          playmacro 'SafeSpot'
        endif
        //---------
        pause 1300
        cast "Recall"
        waitfortarget 15000
        target! 'ASRBritCraftRecall'
        pause 1300
      else
        useobject 'ASRTrash'
        pause 500
        while @findtype 0x13b2 'any' 'backpack'
          //if @findtype 0x13b2 'any' 'backpack'
          moveitem 'found' 'ASRTrash' 0 0 0
          pause 600
        endwhile
        //
        clearjournal
        pause 500
      endif
    endif
    
    2nd companion Macro
    Must name this macro Exsactly> SafeSpot
    Code:
    // $$$$$$$$                  SafeSpot                    $$$$$$$
    // $$$$$$$$    UltimateBowCrafting Companion Macro "B"   $$$$$$$
    // $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    // ?? By Amonseti
    // ?? V2.1
    // ??????????????????????????????????????????????????
    // ?? !!!!!!!!!!!!!!!!!!IMPORTANT !!!!!!!!!!!!!!!!!!!
    // ?? !!!!!!!DO NOT RUN THIS MACRO DIRECTLY !!!!!!!!!
    // ?? !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    cast "Recall"
    waitfortarget 15000
    target! 'ASRSafeSpot'
    pause 1300
    run "North"
    run "North"
    run "North"
    run "North"
    run "North"
    pause 1000
    useskill 'Hiding'


     
  2. Mordraer

    Mordraer Newbie

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    This is an amazing macro. One question though - mine ends when it makes a slayer bow. Is there a way to have it continue looping and continuing to make slayer bows until it runs out of resources to continue before recalling home and hiding?

    Also sometimes it hangs up when trying to recall back to Brit Crafting Area and ends up staying at the Safe Spot and then the macro stalls out looking for a trashcan that isn't there. Thoughts?
     
  3. SpLiCe

    SpLiCe Young Player

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    having same issue, the recall is on fizzles ill fix my magery but every slayer made stops the macro
     
  4. Decreamos

    Decreamos Wandering Squeeler

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    any update on fixing this when it stops after making a slayer?
     
  5. Steezie E

    Steezie E Veteran

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    Pretty cool macro. Too bad it is stuff like this that will cause Garriott to roll over in his space sarcophagus.
     

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