Wrestling: Difference between revisions

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[[File:Flag_wrestling.gif|thumb]]
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[[File:Flag_wrestling.gif]]
==Description==
==Description==
Wrestling is a skill that uses your fists instead of weapons. It does very little damage but can be used to strike a target and interrupt their spell casting. It compliments Mages for this reason as well as mages need 2 free hands to cast spells or meditate. Timing a well placed hit will interrupt a Greater Heal or Flame Strike which can mean everything. Grouping Wrestling with Anatomy will also provide you with a passive Defensive Wrestling ability, reducing your opponents accuracy with weapons causing them to miss more often against you.
Wrestling is a skill that uses your fists instead of weapons. It does very little damage but can be used to strike a target and interrupt their spell casting. It compliments Mages for this reason as well as mages need 2 free hands to cast spells or meditate. Timing a well placed hit will interrupt a Greater Heal or Flame Strike which can mean everything. Grouping Wrestling with Anatomy will also provide you with a passive Defensive Wrestling ability, reducing your opponents accuracy with weapons causing them to miss more often against you.
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:0-50: Train from NPC
:0-50: Train from NPC
:50-100: Simply attack a target with your fists. Using this on an alternate character is ideal.
:50-100: Simply attack a target with your fists. Using this on an alternate character is ideal.
==See Also==
*[[Stun]]
*[[Anatomy]]
*[[Disarm]]
*[[Arms Lore]]
*[[Magery]]


[[Category:Skills]]
[[Category:Skills]]

Revision as of 16:48, 27 January 2015

Description

Wrestling is a skill that uses your fists instead of weapons. It does very little damage but can be used to strike a target and interrupt their spell casting. It compliments Mages for this reason as well as mages need 2 free hands to cast spells or meditate. Timing a well placed hit will interrupt a Greater Heal or Flame Strike which can mean everything. Grouping Wrestling with Anatomy will also provide you with a passive Defensive Wrestling ability, reducing your opponents accuracy with weapons causing them to miss more often against you.

Wrestling has two special moves. At 70 skill you can Disarm an opponent and at 90 you may deal a Stun. You do not need the Tactics skill to use these abilities.

Usage

Simply punching a target will interrupt their spells with wrestling. To stun, simply "Arm" you stun (I advise setting this to a hotkey) and hit the target. Stunning a target or failing to stun a target will consume stamina. It's ideal to carry Refresh Potions for this. Stunning a target will lock them in place for 3 seconds, keeping them from moving or casting.

Recommended Leveling

0-50: Train from NPC
50-100: Simply attack a target with your fists. Using this on an alternate character is ideal.

See Also