Vendors need a fee reduction - will help the shard

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Lexington

Grandmaster
There's good and bad things to this i think.
It'd be interesting to see how much gold is actually sunk from vendor tax, i think we'de look at that first then evaluate.
There's only so many things you can do to remove gold off the server as a "tax" type thing and this is one of them. Removing gold from the server is a seriously important aspect, it keeps everything balanced.


Taxing stuff is a shit way of doing it @Shane !... We come to UO to get a break for RL. Keep the negative BS tax shit to RL. Gold sinks need to items players feel good about dumping $ into.

You want an idea to keep players active and have a gold sink @ the same time... expand conquests!!! ! Give players the option to purchase special items when they reach / complete different conquests.
 

Decreamos

Grandmaster
Interesting fact- ZERO point in selling non crafted weapons on vendors. The daily tax cuts out any profit you could make. Make more money just selling to NPC vendors which is unfortunate for the newer players. Unless of course it's a high end vanq or slayer but those are far and few between. CUT out the tax. The players are for it....let's give it a go.
 

Silentnox

Apprentice
uo has always had vendor fees dont blame shane. If you arnt making money on your vendor maybe your doing it wrong? I make all my money off vendors.
 

Wyntr

Master
Make tiers. Items below 3k are free. 3k to 50k are .5% per day 50k to 100k 1% and so on in line with current cost. For high end stuff 1mil+ give first week free then it scales to max which would be whatever current rate is. If my percents are off just reference current rate and tier it accordingly.
 

Fattson

Grandmaster
You don't run vendors for money, you do it because you like to craft.

You can easily make 100k+ per hour with a tamer if you want to make money.


This being said i approve the no tax idea

I have a lot to say on just how accurate this statement really is. Few words. But really smart. Excellent points.
 

Morgan

Adept
OMG thats gotta be the funniest thing I have read on here to date

"You don't run vendors for money, you do it because you like to craft".

I have to say one thing I really Totally hate crafting
I 100% do it for the money ....
And before the activity of the shard slowed I can honestly say
I made more than running a tamer....
But I could be wrong about all the gold I have made
 

lollo

Grandmaster
OMG thats gotta be the funniest thing I have read on here to date

"You don't run vendors for money, you do it because you like to craft".

I have to say one thing I really Totally hate crafting
I 100% do it for the money ....
And before the activity of the shard slowed I can honestly say
I made more than running a tamer....
But I could be wrong about all the gold I have made

yeah you're probably wrong....i mean seriously, just by farming mobs (not even talking about champs and RDAs) I can easily make 100k gold in one hour. Plus sometimes you get the odd taming SS (250-300k), you get a couple paragon chests with lvl 5 and 6 t-maps, magery and resist SS (10k each all day every day).

There is no way in hell you can convince me that you can make that much money in one hour of crafting and selling stuff on vendors
 

The End

Master
Well technically. If you wanted to compare the two you would have to compare time spent playing. If one crafts for a hour or two to fill their vendors. Then makes a couple mil off the items sold. In comparison to farming for two hours and making 200k. The crafting wins because even if it took three days to sell. You only played for a couple hours.
 

lollo

Grandmaster
Well technically. If you wanted to compare the two you would have to compare time spent playing. If one crafts for a hour or two to fill their vendors. Then makes a couple mil off the items sold. In comparison to farming for two hours and making 200k. The crafting wins because even if it took three days to sell. You only played for a couple hours.

What items can you craft in two Hours and sell
For “couple millions”? Genuinely curious (except high end runics)
 

Lexington

Grandmaster
I don't care how you spin it taxing vendors based on the cost of the item it posses makes as much sense as that fuking Trudeau Carbon Tax. Having a flat cost per week to have a vendor sure.

And all this talk about GOLD sinks needed. Yeah whatever!! You can't sell shit now. Prices are dropping like crazy because of the lack of active population.
 

Morgan

Adept
Sorry but your totally wrong about a crafting not being able to make more gold.
I can craft afk. That means i dont even have to home or awake to craft.
Then sell a bulter refill for up to a liitle over a mil.
And that tajes me less than 5 mins to do.
Along with other products i can make a few mil in just a few mins.
So if your not able to do that, then all i have yo say is you havent a clue what your doing.

Everything I pretty much have is all due to crafting. If you havent a clue who I am well,
My crafter is Morgan le Fay my other known character is Skala. The owner of Greedy Ass ***** Venders.
 

Morgan

Adept
Btw, yes i have a tamer. But as every thieft on this shard knows I don't pick up gold wont fit with the 30+ rune books in my bag lol
And i can almost bet i hapoen to be one of the richest on the shard.
 

cups

Grandmaster
I am with Skala on this one. Crafting isn't a fun time. I don't think people do it for fun. Can you make more gold in an hour farming? probably yes.. but I will use my own experience as an example. I ran a scribe vendor. I sold marked full rune books for Cities, dungeons, champ spawns and MOTM spawns.. as well as energy vortex scrolls and also blank rune books. I had some elaborate scripts that did everything for me. I didn't have to use the same attention running automated scripts that I would recalling around killing dragons. I made millions off my scribe vendor in the month that I ran it. I eventually quit doing it because I got tired of keeping it stocked.
 

The End

Master
Used to do the same with making slayer spell books. Made at least 600k a night somtimes and it was just running my macro in the background while playing other characters.
 

lollo

Grandmaster
Used to do the same with making slayer spell books. Made at least 600k a night somtimes and it was just running my macro in the background while playing other characters.

600k net? Meaning you still made 600k after the resource cost? Come on
 

JDXM

Journeyman
Anything that makes player trading easier is a better thing for the server surely, I agree with OP that daily vendor rate is a deterrent to in-game player trade especially for more casual players.

Gold drains are an important part of a healthy shard...but I like the idea of taxing sales on purchase alongside a pretty low standard daily fee.
I think this would increase the number of stocked player run vendors while not affecting the gold removed from economy drastically i.e more vendors at lower daily fee with sales tax would remove the same gold from game compared with a few well stocked vendors and a large portion of empty ones due to players not restocking them due to excessive daily vendor fee's.
 

The End

Master
I used to be one of two slayer book vendors @lollo it was just me and areukidden and I would burn out hundreds of thousands of blanks a night while I played other chars the only thing I had to do was unload my beetle when it was full my macro did everything else. I didn’t say I did that in a couple hours I said a night. Selling felons books at like 50g a charge adds up fast. Ppl used to pay through the nose for that stuff but it’s a rough market to make out ahead on now
 

Dale Winton

Master
Bringing this back. Vendors need to be free, or need a serious reduction. I own a prime vendor house and stocking it is a waste of time because of the fees. Give the community what they want. Make buying and selling easier and more cost effective.
 

Cerebellum

Grandmaster
Bringing this back. Vendors need to be free, or need a serious reduction. I own a prime vendor house and stocking it is a waste of time because of the fees. Give the community what they want. Make buying and selling easier and more cost effective.

Maybe as an alternative to "Free rent" we could turn the vendor fees into a commission rather than a pre-sale rent. It would accomplish the same amount of gold sink, but only if the sale is completed.
 

JDXM

Journeyman
Yup...free is not good from the gold sink perspective, but a flat daily NPC fee and a tax on sales seems much better for increasing vendor usage.
 
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