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    Defense Talisman Changes

    LOL at those responding to just get your own defense talisman to level the playing field... Again I am going to state that at a certain point you need to make a stance. Do you want PVM additions (talismans/metas/etc.) to be applicable in PVP or not - need to make that stance and stick to it...
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    Defense Talisman Changes

    Your example isn't very practical. People act as if players will suddenly just be trying to disable talismans on people farming 24/7. It's easy to come up with some rogue example of some "griefer" stealthing up to someone with a defense talisman farming a bunch of mobs to be right next to him...
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    Defense Talisman Changes

    I would like for it to be that when a player either attacks OR attacks back the talismans are disabled. So a dexxer in a group of mobs attacked by someone in the distance would still keep his talismans effects. Once the player swings back and/or casts a negative spell on the attacker the...
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    Defense Talisman Changes

    At a certain point you need to make a stance. Do you want PVM additions (talismans/metas/etc.) to be applicable in PVP or not - need to make that stance and stick to it regardless of if it is gonna make people upset or angry, whether or not it has existed in that capacity for a week or a year...
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    Probably quitting, best way to give everything away?

    host a standard 7x tournament and give to the winner ;)
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    PvP Balance - A Modest Proposal

    I don't know? I mean if that does work why wouldn't you do it anytime you get the chance? I would. Fact of the matter is @Staff needs to come to a decision as to whether they definatively want these additions to affect PVP or not. Stop with these half-assed "this can work but not this" bs...
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    PvP Balance - A Modest Proposal

    That's a little disingenious to say that they work in PVM only. He specificallly asked if the bonuses do not apply while in combat. They in fact do work in many cases and also in some cases work against players pets. To pretend like they have no effect on PVP is just silly.
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    Again...Taking requests/suggestions

    Not really sure what you are wanting. targetexists checks to see if a target is currently up. This can be 'any' target, a 'beneficial' target, a 'harmful' target, a 'neutral' target, a 'server' target, or a 'system' target. So for example if you wanted to bandage yourself if you do not...
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    Provo Macro Help

    Could just usetype of your instrument each time before using the skill. That way it doesn't really matter when an instrument breaks and you don't have to bother targeting an instrument when one does.
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    PvP Balance - A Modest Proposal

    There's also the posts about "Sallos cheat client" target closest mages. Don't forget about those...
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    PvP Balance - A Modest Proposal

    Exact opposite. The people who have the talisman are obviously going to be biased. I've seen plenty of people making many compelling points as to why talismans should NOT work in PVP. As of now, I have yet to hear a single significant argument in favor of keeping them the way they are that isn't...
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    PvP Balance - A Modest Proposal

    Agree with this, but like @Young Star I think a 30 second timer would do the job.
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    Sallos questions

    There is a transparency option. You have to set a hot key for it. It won't allow you to interact with items that are behinD things though. Type . Renamepet and target your pet. That is period space renamepet
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    PvP Balance - A Modest Proposal

    What's funny is I think the exact opposite as far as the other side of this argument being trammies/snowflakes. People having to abuse a talisman to kill bards/tamers with no wrestling in a dungeon kinda makes that argument for me. If in fact reds do get targeted by spawn over blues that is an...
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    PvP Balance - A Modest Proposal

    It shouldn't matter what the value is. Also, like I said I spent millions on making a tamer for the sole purpose of running a stun tamer. Same thing with my layered armored faction robes that were deleted. Balancing (especially in regards to PVP) shouldn't be based on how much something cost...
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    PvP Balance - A Modest Proposal

    Just because something has been broken for a long time doesn't mean it should stay that way. Balance should be the number 1 priority, not keeping a handful of players who are abusing the mechanic happy. I leveled a tamer to 115 taming through lots of time and skillscrolls for the sole purpose of...
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    PvP Balance - A Modest Proposal

    My issue is these were added under the premise that they would have no effect on PVP. Currently, whether intended or not, they do have an effect. I feel like this is more evident than ever when talking about red dexxers trolling dungeons to kill noob PVMers. Tamers are probably the most affected...
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    PvP Balance - A Modest Proposal

    Oh and the argument that these can't be changed since people have invested a bunch of gold/time into them: The talismans still work how they were designed. They were advertised to be a PVM only tool and have no effect on PVP - they should function as such. If you want to use your character to...
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    PvP Balance - A Modest Proposal

    Little of column A little of column B for me. Honestly I am in a dungeon not even 5% of the time I'm playing UO. It's annoying when I do fight in a dungeon and fight someone running through firebreaths in destard like it's no big deal, then I get instakilled a second later? Maybe changing this...
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    PvP Balance - A Modest Proposal

    Guess the available sash layer deed simply layers a sash to earring. Not sure why it even exists anymore. Middle torso does exist and you can patch a normal armor robe then layer to middle torso so not sure what you are talking about there. 18 additional armor instead of the 21 armor that I...
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