8.8.1.0 - Many Fixes, Conquest to Achievements, Vendor Fee Rework and moreeee

Tony-

Administrator
Staff member
There are probably too many backend changes to list here, so some things might get missed.


Achievements

(This is the first step of the new greater achievement system coming. But, we need all achievements on the same system.)

A ton of achievements have been added to the achievement system.

Most of the achievement from the conquest system and progress has been imported.

There is a new achievement animation for the featured client.

Thanks for your feedback, I have fixed most of the issues with importing. Region achievements won't be fixed until the next achievement system is implemented.



Crafting

BCA, Frugality and Recycler will now give you a chance to reduce a material even when the calculation doesn't equal a whole number.

For example if you have 20% resource reduction and you are crafting something that takes 3 cloth. You will the have a 60% chance to save 1 cloth.

Antique of the Artisan


Art of the Deal exponential multiplier now 1.6 from 2.6. Which will set the level 10 XP requirements to 1990 from 20000.

Fixed Overstock and Art of the deal not triggering when bank credit was used.



Hunting

Empowered Clothes will no longer not add score/XP as the damage increase calculation before the XP/Score calculations.

Mobs no longer max out at 65000 stats which may greatly increase the health of some bosses.

Added Fiery Heart Aesthetic Relic (available for testing on test center.) (See it in action BELOW)



Pets

Pets with a stable fee will now display in the trade gump so prices can reflect that and there will not be any surprises after stabling your new pet.

Meta Pets will no longer lose XP when being traded.

Added the ability for staff to set certain regions to no longer lose pet XP when your pet dies.



Vendor Fees

Added a "vendor pay schedule" system which will allow us to change the way that vendors accept pay.

All previous vendors should be reverted back to the same schedule.

We will eventually sell a longer term vendor with the following formulas:

Old Daily Fee Calculation: 60 + (total value of goods / 500) * 3.

New Daily Fee Calculation: 50 + (total amount of goods * 30)
Sale Fee: 5%

The goal here is to help promote stocking vendors with higher value items, even if they don't sell immediately.

Staff can now make changes to this formula on the fly if it needs additional balancing. (Changes will always be announced)

New Daily Fee Calculation: 50 + (total amount of goods * 30)
Sale Fee: 5%





Donation Clothing / Meta Dye Vendor

A new vendor which will allow you to choose clothing and meta dyes from a list of hues and IDs.

This may not be available for public use yet but I have applied many fixes for testing this.

Shadow of the Rogue

Fixed Elude for gaining XP.
Fixed Shadow Dance for gaining XP.

This relic will be getting more attention very soon!

There is many many more changes in the back end. Along with a new seasonal event system but more information on that will be to come!



Transmutation Cube

An invalid recipe will no longer delete the items in the cube.
 
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Shane

Administrator
Staff member
h3S5inj.png


fireheartpublic.gif


This aesthetic relic will intermittently have a chance to showcase a warm field of love and fire upon killing your foes!
Keep in mind this is aesthetic only and does not do damage.
You may test it via our Test Center first.

Note:
Can be used on Talismen or Meta Pets!



You may purchase this relic from our store:

GET RELIC
 
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