Lexington
Grandmaster
Not paying ridicules asking prices... so shoot me a fair price and I take what you have for sale.
- Leech - every 30 seconds there is a chance to steal health from all the creatures nearby when struck and heal the wielder. The amount per creature is capped at the skill level and is a random value from 1 to skill level. Chance to activate and cooldown are affected by gaining levels.
- Quench - every 90 seconds this has a 20% chance to give firebreath immunity when struck by firebreath. The duration lasts for (level * 5) seconds. The cooldown decreases by 90 - (Level * 2)
- Recoil - every 30 seconds there is a 25% chance to turn an opponent's attack onto him.
- Remedy - every 80 seconds there is a 25% chance to become immune to poison for (level * 4) seconds. The cooldown deacrease by 90 - (Level * 3).