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Notoriety changes

Discussion in 'Patch Notes Archive' started by Blair, Sep 27, 2015.

  1. Blair

    Blair Moderator Staff Member

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    Characters with more than 0 murder counts will no longer be able to use recall or go through moongates if they are in combat (similar to factions).

    We are offering a server wide murder count reset to put everyone on equal footing as we move forward with this change.


    UPDATE 12/31: Updated message given during a blocked recall/gate from default heat of battle to a more descriptive message.
     
    13 people like this.
  2. Call me Caitlyn

    Call me Caitlyn Well-Known Member

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    This won't change anything but allow EQMS to get a few more 5v1 kills. I don't see the point.
     
    7 people like this.
  3. HeRzL

    HeRzL Member

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    HeRZeL
    Good changes

    Sent from my MX4 using Tapatalk
     
    2 people like this.
  4. Ariakan99

    Ariakan99 Well-Known Member

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    Not quite the 'Brace yourselves' change most were panicking over.

    Should still force some interesting tactics to emerge.
     
  5. gangbang

    gangbang Well-Known Member

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    gangbang
    sdfsdf
     
    6 people like this.
  6. Akillah

    Akillah Well-Known Member

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    Akillah, Ruby Red, Janis Joplin
    offering or implementing zero counts? lol
     
    4 people like this.
  7. Young Star

    Young Star Well-Known Member

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    Bryden Rivers, YoungStar, Young Star, Tom Sevenstreams
    Did this already get put in? I think I may have a count or two on my bard and yesterday I saw a red coming and flagged on me. I was pretty sure I hit my recall in time to leave but it didn't go. I thought he possibly disrupted me but I hit it quick and he covered a lot of ground to get to me. After fending him off and getting some distance from him I tried to leave again and saw the message that I can't flee from combat. I thought "wtf! I got the message he was a attacking me. I don't think I hit my provo macro on him first."
     
    2 people like this.
  8. Duck Face

    Duck Face Well-Known Member

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    good change. no more gating out for griefing blues.
     
    8 people like this.
  9. steve-o

    steve-o Well-Known Member

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    for blues is a bad news... u just attack them and they cant get away anymore

    do it only for greys/pks
     
    2 people like this.
  10. Young Star

    Young Star Well-Known Member

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    Bryden Rivers, YoungStar, Young Star, Tom Sevenstreams
    How many times will the option come up when you log in if you don't answer the gump? How long is this offer going to be available? I am already hearing about some people PKing characteristically for that specific character as if they are expecting to be able to wipe their counts later. I hope that any counts gained since the time of this clean slate option was implemented will not be wiped even if the user hasn't answered the gump yet.
     
  11. Lord_Puffy

    Lord_Puffy Well-Known Member

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    Lord Puffy
    dont take murder counts or play a red. pretty simple pick a side.
     
    14 people like this.
  12. ZombiCespedas Evil Curry

    ZombiCespedas Evil Curry Well-Known Member

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    Yoenis Cespedas
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    So if I recall into dungeon on my red and pk someone
    Loot them then wait to be out of combat .....
    Then I can recall out? Right ?
     
  13. steve-o

    steve-o Well-Known Member

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    for me there is no problem but i can see many blues tears :D
     
  14. Lord_Puffy

    Lord_Puffy Well-Known Member

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    Lord Puffy
    than qq
     
  15. thestand

    thestand Well-Known Member

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    You have to wait until your crim timer is up, then you can recall out.
     
    2 people like this.
  16. Blaine the Gypsy

    Blaine the Gypsy Well-Known Member

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    Blaine the Gypsy
    Not just in this forum can there be a full explanation of what is changing? News sticky something?
     
  17. AssHat

    AssHat Well-Known Member

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    just be watching for blue gates all the time now lol just like LOLZ.......
     
  18. Slick Brick

    Slick Brick Well-Known Member

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    Slick Brick, Slick Mule, Provonation
    So all this does is give people incentive to have 0 counts while griefing. What an amazing change. Not to mention putting everyone at 0 counts so they can get started right away.
     
  19. Young Star

    Young Star Well-Known Member

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    I thought the combat timer stopped when the person you fought dies whereas the crim timer is set.
     
  20. Shortbus

    Shortbus Moderator Staff Member

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    Shortbus, Jacob Scallywag
    I still say a blue griefing another blues pet and killing the pet should give a murder count to the flagger.

    Too bad you cant make a pet red when the owner is blue. But the count for the blue pet going towards the offending tamer would be good too.
     
    7 people like this.

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