Sallos users

aIck

Grandmaster
latest
 

Blair

Master
yea this is the best "update" to UOF in the past year atleast.
FINALLY SOMETHING THAT MATTERS.

This is for sure a huge quality of life update for those of us who use Sallos, but I don't know if I would go that far.

I had quite a bit of help from Sanchen to figure this out. Since we don't have access to Sallos code all the trial and error was very time consuming. There are obviously some things that I'd still like to figure out, such as the Minotaur RDA, but I'm not even sure that's something we can even fix.
 

Blair

Master
I've updated this thread: http://www.uoforum.com/threads/sallos-fixes-compiled.76646/ with the following.

Fixed players appearing to ride ogres while having a talisman equipped, as well as the expanded status bar (you can minimize it now).

Added the ability to see level 2 spider meta pet.

Made the bridge to spider cave entrance visible for those who use no clutter treehack. Removed the raffle island buildings.

Added in the fix for removing pink ocean.
 

Dupster

Apprentice
I have worked for awhile on a graphics fix for invisible monsters for those who use Sallos, Enjoy!:
http://www.uoforum.com/threads/sallos-invisible-monster-fix.72601/#post-538154

Thank you for this! especially with MOTM mainly in Hythloth

In other news could you turn off the stealth step counter? plssssssss it completely screws everything up how it stops you in your tracks. Then you have to hide/restealth to do it again and screws up stealing / provo / whatever.

A simple turn stealth steps on or off would be amazing!
 
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