Patch-notes

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Patch Notes from UOF Discord

February 4, 2018
Capture Points - capture points will now count back up if no militia are in range, while out of range militia members with score will lose score until they return to range
Murders - when a murder is reported all militia members will be sent a message stating: victim name, killer name, general location
Mining - miners will be subject to lower ore harvest amounts for a period following the use of the recall spell
OrcBruteIdol replaced with OrcBruteStatue
Removed the poker speech restriction
Added barkeeper logging
Dont announce all muders, only those with multiple murderers reported
Added undead rats to barracoon champ
Changed leave house to require 10s of not moving instead of a 10s para afterward
Runebooks are now labeled with their number of charges
February 14, 2018
The arch demon was strengthened to make it more difficult to kill
Removed undead rats from Barracoon champ, added rabid rats instead
Recall harvesting cooldown now only applies to mining
Guild titles are now always on for everyone
When joining militias you will be statted for two minutes
The Cure 2.0 double damage has been reinstated
Militia bounty will not be transferred when killing those currently in militia statloss
Lowered the expiration of militia shrouds to 5 days from 7
Added a cost of 30 bounty to get a militia shroud
February 15, 2018
Updated some land tiles through the patcher. Everyone will be hit with a new update through our launcher. Remember to shut down everything "UO and UOF" related before installing patches.
Fixed issue with artLegacyMUL.zip re-downloading over/over. Let me know if this continues (should be fixed).
February 16, 2018
There is now a BOD-TRADE channel under the TRADE HEADER. #bod-trade
Added Low-end POKER Table.
February 20, 2018
Paging has now been added to the militia roster management gump
https://i.imgur.com/uqhj5eh.gifv
Militia blessing has been enabled
for 100 bounty you can sanctify a weapon for 72 hours
at the end of that time the weapon is deleted
the weapon is also deleted for the following actions: attacking an innocent, use by any other character than the one that sanctified it
using the weapon while not in a militia will delete it(edited)
Added the old faction death animation and sound when a militia member is killed
Added a fix for the arch demon and other dungeon bosses to stop endless healing
February 26, 2018
Lower the capture point spam of messages
Fix for bounty loss while dueling
Added guild wide bounty with a cap of 1000
10% of any bounty captured in a militia will go to the guild pool
All pet res at the militia vendor will use the guild pool
Other militia items will use the personal bounty count
Akor has gained a teleport attack to teleport to the nearest player and attack them every 30 seconds
Fey mobs have had their attack based on karma restriction removed
Lord Oaks will take minimal damage unless Silvani is dead
Small adjustments to rogue elude and crossbow bonuses
March 3, 2018
Add LOS check for Akor teleport
Fixed Akor teleport delay
More adjustments to ArchDemon
Reverted karma changed to Fey champ mobs
Lowered elude cooldown slightly
Fixed another place to force guild titles on
Disabled AquariumFishingNet for pet trapping, only green nets from fishing should work on pets
Lowered required score for booty dungeon bosses to 1
Lowered Warden minimum required score to 500
Added fix for Militia Sanctify items not deleting when expired
Added label for Monster contract duration
Increased guild bounty tax to 50%
Added button on militia screen to enable or disable militia bounty tax(edited)
Only warlord or guildmaster can alter the setting
March 14, 2018
When capturing a militia capture point if you have progress points and leave the range of the capture point, you will now lose 2 progress points instead of 1
Added hue number to the custom hue picker gump
Added hue picker when hatching a spider egg
Fixed hard creature bonus for easter mobs
Another attempt to stop butlers from being kicked from houses
Butlers are no longer bannable from houses
Leave house command has now been changed back to a 5 second para after using
Guild titles are no longer forced on for non militia
Completed the easter rabbit hunt event
Enabled easter mobs
March 19, 2018
Moved the champ score bonus capture point to the old Minax base
March 26, 2018
Restored most of the deleted monster contracts
Added new option for disabling the opening of innocent corpses
April 10, 2018
Re-enabled ingot selling to npcs
Increased militia sanctify time to 5 days
Adjusted loot chances for monster contracts, increased powerscroll chance and increased gold drop
Renamed "a TinySpider" to "a tiny spider"
April 19, 2018
The water champion will now drop white skulls
May 2, 2018
Despise level 3 eastern area should now be fixed
Ship repair kits should now break properly
Addon deeds for dono decoration items should now be blessed after chopping
Karma loss for killing players has been increased
Slayers now work on Iron Elementals
May 5, 2018
Added throwable foods
Fixed issue where bank boxes would be moved into backpacks in certain regions
Added speech and house sign click cooldown enforcement
June 7, 2018
Kirin damage to players has been nerfed
The reduced cost reagents capture point has been reenabled
Made dragons motm in addition to elder gazers
June 25, 2018
Ankhs will no longer resurrect players that are criminals
The reduced cost reagent stone should work properly now
Summer corruption monster have been enabled(edited)
They are similar to holiday monsters but are more rare, they are hues 88 and 1169
Poison healing has been removed from the covetous champ boss
July 13, 2018
Removed tournament fish from mib chests
Meta-Spiders can no longer be released
Lowered metaspider damage against players
When using an rda exit players will exit to a random location, this applies to all rdas
The house sign click delay will now be enforced. Fix your macros.
July 18, 2018
Fixed a typo on ankh resurrection message
Removed some debugging messages from npc vendors
Lowered house sign click delay
Dont allow unowned pets to use house to house teleporters
July 31, 2018
Take into account world saves when firebreath delay is computed
Add a random delay to portal spawn after reboots
Fix for starting with invalid skills
Added stone throwing to Ogre Lords when they cannot path to their target
Fix for server crash when using Guillotine
Enforce jail for youngs with wisp teleport commands
Added squelch enforcement to head buyback gump
Added logging and diagnostics to booty dungeon gauntlet
August 1, 2018
Ogre Lords no longer throw boulders
RDA exit portals no longer teleport you to random places. They instead move you to an area nearby the entrance.
August 20, 2018
Snowmen and nutcrackers no longer throw objects at staff members
Storms idols have been enabled for militia
Removed broken drop from whirlpools that resulted in a drop received message but no actual item
Fix for invasions not working in other maps
Fix for incorrect pet aggro message when transferring pets(edited)
Safety checks for meta stones
Booty dungeon should now work properly all of the time
Cannot leave jail with help stuck
Unstabling costs are now shown on the unstable menu at all animal trainers
August 21, 2018
Bonded pets with more than 200 hit points will no longer go wild, they will automatically be stabled instead of going wild and will be restored to full loyalty(edited)
If the pet is dead, it will be resurrected before stabling
Unbonded pets will go wild normally
Pets with less than 200 hit points will go wild normally
Non-meta pets will have an unstabling fee of 50k gold added to their unstabling cost if auto stabled(edited)
Metapets will have a fee of 100k per level added to their unstabling cost if auto stabled(edited)
Swamp dragons will have a 400k fee added to their unstabling cost if auto stabled
If the pet was trapped in a house that the owner of the pet was not friended to, the house owner will receive the total unstabling fee minus 10k(edited)
The 10k is charged by the animal trainer
For example: A level 7 meta trapped in a house will be autostabled instead of going wild, it will cost 700k to unstable it, the owner of the trap house will receive 690k of that.
September 23, 2018
Conquests were enabled and can be accessed by typing [conquests.