Evaluate Intelligence: Difference between revisions

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[[Category:Skills]][[Category:Overdrive]]
[[File:EvalIntFlag.gif|thumb]]
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==Description==
Evaluate Intelligence can be used to see how much [[Mana]] an opponent has left. It also affects some Magery Spells damage (Similar to [[Tactics]] increasing weapon [[Skills]]). It also has defensive properties when coupled with [[Anatomy]].


==Usage==
Using the Evaluate Intelligence skill on a target will give you a percentage of [[Mana]] the target has left. It also estimates their overall [[Intelligence]].


[[File:EvalIntFlag.gif]]
==Spell Damage==
Evaluate Intelligence is most commonly used for it's Magery Spells damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your [[Magery]] skill level, etc. The damage gets scaled by the level of Evaluate Intelligence. At 0 Skill, the damage is reduced by 70%. At 50 Skill, the damage is reduced by 25%. At around 78 Skill it begins to have an actual effect and anything beyond that it provides a bonus up to 20%.


==Defensive Wrestling==
The Evaluate Intelligence and [[Anatomy]] skills work together to provide a passive Defensive Wrestling ability. As it is passive, you do not have a chance to actively hit a player but it does provide a mitigation against incoming melee attacks. This can be used to avoid putting [[Wrestling]] on your Template.


Placeholder.
==Recommended Leveling==
:Activate the skill by macro or skill button and target a creature or player.
:You can passively train Evaluate Intelligence by casting spells on your self or targets.


==Overdrive Notes==
GM Evaluate Intelligence on Overdrive boosts spell damage by 20% ONLY on [[Overdrive|Overdrive Server]]


==See Also==
*[[Anatomy]]
*[[Intelligence]]
*[[Magery]]
*[[Mana]]
*[[Tactics]]
*[[Skills]]
*[[Wrestling]]


==How to Train==
=Contributors=
 
The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:
 
* Tahuk
 
[[Category:Skills]]

Latest revision as of 12:08, 19 July 2023

Description

Evaluate Intelligence can be used to see how much Mana an opponent has left. It also affects some Magery Spells damage (Similar to Tactics increasing weapon Skills). It also has defensive properties when coupled with Anatomy.

Usage

Using the Evaluate Intelligence skill on a target will give you a percentage of Mana the target has left. It also estimates their overall Intelligence.

Spell Damage

Evaluate Intelligence is most commonly used for it's Magery Spells damage increase. When you cast spells, the potential damage is calculated based on several factors such as the spell, it's circle, your Magery skill level, etc. The damage gets scaled by the level of Evaluate Intelligence. At 0 Skill, the damage is reduced by 70%. At 50 Skill, the damage is reduced by 25%. At around 78 Skill it begins to have an actual effect and anything beyond that it provides a bonus up to 20%.

Defensive Wrestling

The Evaluate Intelligence and Anatomy skills work together to provide a passive Defensive Wrestling ability. As it is passive, you do not have a chance to actively hit a player but it does provide a mitigation against incoming melee attacks. This can be used to avoid putting Wrestling on your Template.

Recommended Leveling

Activate the skill by macro or skill button and target a creature or player.
You can passively train Evaluate Intelligence by casting spells on your self or targets.

Overdrive Notes

GM Evaluate Intelligence on Overdrive boosts spell damage by 20% ONLY on Overdrive Server

See Also

Contributors

The community would like to thank the following brave adventurers who contributed their time and experiences for others to enjoy:

  • Tahuk