Magery: Difference between revisions

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==Recommended Leveling==
==Recommended Leveling==
:0 to 45: Buy from NPC
:Magery 0-48 Buy skill from Grandmaster Mage NPC
:45 to ~65: Mana Drain on self
:Magery 48 - 62.8 Cast Mana Drain on self
:65 to 75: Invisibility on self
:Magery 62.8 - 75.5 Cast Invisibility on Self
:75 to 100: Mana Vampire on self
:Magery 75.5 - 100.0 Cast Mana Vampire on Self


Mana Drain and Mana Vampire will also raise Resisting Spells.
This will also efficiently train up [[Meditation]], [[Evaluating Intelligence]] and [[Resisting Spells]].


==See Also==
==See Also==

Revision as of 09:47, 13 May 2017

Description

Magery is used to cast Magery Spells, there are many types of spells such as harmful spells, buffing spells, healing spells and polymorph spells. There are a total of 64 spells that can be cast by a high leveled mage. Magery is coupled well with Evaluate Intelligence for damage boosts and Meditation to gain Mana more quickly.

Spells work in "Circles", each circle of spell is a little bit harder to cast than the next and costs more Mana.

Casting spells in quick succession is vital in Player vs Player scenarios and is not necessarily restricted to "Mages", some warriors choose to apply to Magery skill to their template, allowing them to cast Cure or recall without needing much Intelligence or Mana.

Reagents

Reagents are used for Magery, Inscription and Alchemy. You must have Reagents to cast spells and the spell will fail to even attempt without the required reagents in your backpack. The reagents required for each spell vary and can be found in your spell book, see. See a list of Reagents below.

Black Pearl Blood Moss Garlic Ginseng
Mandrake Root Nightshade Spiders' Silk Sulfurous Ash

Success Chance

The table below shows the a spells mana requirement, minimum magery skill requirement and skill requirement to achieve 99% success. At the minimum required level, you will have an approximately 2% chance to cast. Aside from spell circles 1, 7 and 8, with every extra 1.0 points of magery adds an extra 2-3% chance to your spell success rate.

Spell Circle Int Required Min Skill 99% Skill
First 4 1.1 40.1
Second 6 6.1 50.1
Third 9 16.1 60.1
Fourth 4 1.1 70.1
Fifth 11 26.1 80.1
Sixth 20 51.8 90.1
Seventh 40 60.1
Eighth 50 80.1

Scrolls

When using a scroll, the spell is counted as 2 spell circles lower. For example, if a player casts the 5th Circle spell Magic Reflection from a scroll, the success chance would align approximately with 3rd Circle spell cast normally.

Recommended Leveling

Magery 0-48 Buy skill from Grandmaster Mage NPC
Magery 48 - 62.8 Cast Mana Drain on self
Magery 62.8 - 75.5 Cast Invisibility on Self
Magery 75.5 - 100.0 Cast Mana Vampire on Self

This will also efficiently train up Meditation, Evaluating Intelligence and Resisting Spells.

See Also