Templates: Difference between revisions

From Ultima Online Forever Wiki
Jump to: navigation, search
m (Updated layout before major rewrite)
Line 3: Line 3:


=Player vs Monster=
=Player vs Monster=
==Provo Archer==
===Description===
The classic starter template for new players - Versatile and independent. Great for soloing in PvM and surviving player killers (PKs). Tactics takes priority over Anatomy, due to its larger damage bonus. Anatomy and Healing at minimum requirements for resurrecting. 60 Magery allows for nearly guaranteed recalls, heals, cures, and buffs in a pinch. High resist is important for survival, most notably for resisting poisons. This template allows you to provoke one mob upon another while hitting either one with archery.
===Strengths===
Provides a good PvM offense from a distance due to the Archery and Provocation Skills. Does not need to be near mobs to be effective. Great for Champion Spawns. Very cheap to build.
===Weaknesses===
Does not have great defensive Skills. You will want to get out fast when PKs come around - Have that recall escape macro ready!
==Variations==
Some will opt to take a melee skill (Swords / Fencing / Macing) rather than Archery. This can help you output more damage in a short space of time but you will lose the ability to kite a hard hitting monster when you don't have another monster to provoke onto.
Others will opt to reduce Magery and use just recalls from their runebooks. With the extra points, you can bump up Resisting Spells, Anatomy and/or Healing.
Skills:
* 100 [[Provocation]] (100)
* 100 [[Musicianship]]
* 100 [[Archery]]
* 100 [[Tactics]]
* 80 [[Anatomy]]
* 80 [[Healing]]
* 80 [[Resisting Spells]]
* 60 [[Magery]]
Stats:
* 100 Strength
* 90 dexterity
* 35 intelligence


{| width="100%" class="hiddentable"
{| width="100%" class="hiddentable"
Line 20: Line 50:
*[[Intelligence]] 100
*[[Intelligence]] 100
*[[Dexterity]] 25
*[[Dexterity]] 25
| valign="top" width="45%" colspan="2" style="border: 1px solid #000000; padding: .5em 1em; background-color: #ffffff;"|
==Archer Bard==
===Skills===
*[[Archery]]
*[[Tactics]]
*[[Anatomy]]
*[[Musicianship]]
*[[Magery]]
*[[Provocation]]
*[[Healing]]
===Stats===
*[[Strength]] 100
*[[Intelligence]] 25
*[[Dexterity]] 100


|}
|}


=Player vs Player=
=Player vs Player=

Revision as of 12:36, 29 January 2017


Player vs Monster

Provo Archer

Description

The classic starter template for new players - Versatile and independent. Great for soloing in PvM and surviving player killers (PKs). Tactics takes priority over Anatomy, due to its larger damage bonus. Anatomy and Healing at minimum requirements for resurrecting. 60 Magery allows for nearly guaranteed recalls, heals, cures, and buffs in a pinch. High resist is important for survival, most notably for resisting poisons. This template allows you to provoke one mob upon another while hitting either one with archery.

Strengths

Provides a good PvM offense from a distance due to the Archery and Provocation Skills. Does not need to be near mobs to be effective. Great for Champion Spawns. Very cheap to build.

Weaknesses

Does not have great defensive Skills. You will want to get out fast when PKs come around - Have that recall escape macro ready!

Variations

Some will opt to take a melee skill (Swords / Fencing / Macing) rather than Archery. This can help you output more damage in a short space of time but you will lose the ability to kite a hard hitting monster when you don't have another monster to provoke onto.

Others will opt to reduce Magery and use just recalls from their runebooks. With the extra points, you can bump up Resisting Spells, Anatomy and/or Healing.

Skills:

Stats:

  • 100 Strength
  • 90 dexterity
  • 35 intelligence


Tamer Bard

Skills

Stats

Player vs Player

Alchemy Stun Mage

Skills

Stats

Healer Stun Mage

Skills

Stats

Scribe Stun Mage

Skills

Stats

Alchemy Macer

Skills

Stats

Poison Swordsman

Skills

Stats

Lumberjack Axer

Skills

Stats


Crafting

To be added.