1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Crafting Bonus Vs. Dungeon Bonus

Discussion in 'Crafting & Trade Skills' started by Greenman, Jan 24, 2019.

  1. Greenman

    Greenman Apprentice

    72
    5
    8
    Nov 8, 2017
    Matilda Greenman, Bjorn Greenman, Cain S Lupis
    Does anyone know which skill gain bonus is higher? I know the crafting area has the potential for slayers that dungeons do not, however if I am grinding I will be making items I dont use anyway. Also, I am always a little fuzzy on those charts of stuff to craft at various levels if they mean ACTUAL skill or DISPLAYED skill?
     
    Last edited: Jan 24, 2019
  2. Bromista

    Bromista Grandmaster

    13,306
    10,856
    113
    Apr 12, 2013
    You won't get enough slayers for that to matter a whooole but if you do catch em and sell em you'll definitely recoup some expenses. Losses in dungeon to PKs and the like are inevitable but if you just recall more often and spend a few GP on recalls and a little time you won't risk losing 3k ingots so you know...mileage may vary. Dungeon gains will almost surely GM you faster but at probably a higher material cost than CG will. In the end it's personal preference, do you wanna babysit your macro or hit play and let it run.
     
  3. Greenman

    Greenman Apprentice

    72
    5
    8
    Nov 8, 2017
    Matilda Greenman, Bjorn Greenman, Cain S Lupis
    I tend to keep an eye on them just because I am not great at writing them and they tend to be buggy. But they are still better than getting carpletunnel from mouse clicking.
     
    Bromista likes this.
  4. halygon

    halygon Grandmaster

    7,715
    7,319
    113
    Aug 14, 2013
    Halygon
    Pretty much what @Bromista said. Its more expensive but faster to train in the dungeon as it carries more risk. Training in the crafters area is sufficiently cheaper but it will take longer to GM as there is less risk there.

    If you have the time to babysit, then by all means do the dungeon route. If on the other hand, you want to set and forget while you do other things, the crafters area is much better.
     

Share This Page