Slayer Crafter for Razor

eppy

Grandmaster
Does anyone have a slayer macro for razor before I start making one? Its the main thing I miss about steam. :(
 

eppy

Grandmaster
Here is the best I can do.

!Loop
Assistant.Macros.DoubleClickTypeAction|4027|True
Assistant.Macros.WaitForGumpAction|949095101|False|300
Assistant.Macros.GumpResponseAction|21|0|0
Assistant.Macros.WaitForGumpAction|949095101|False|300
Assistant.Macros.PauseAction|00:00:00.7500000
Assistant.Macros.IfAction|4|0|you have successfully crafted a slayer weapon.
Assistant.Macros.HotKeyAction|1083|
Assistant.Macros.EndIfAction
Assistant.Macros.DoubleClickTypeAction|4027|True
Assistant.Macros.WaitForGumpAction|949095101|False|300
Assistant.Macros.GumpResponseAction|14|0|0
Assistant.Macros.WaitForTargetAction|1
Assistant.Macros.TargetTypeAction|False|5121
Assistant.Macros.WaitForGumpAction|949095101|False|2
Assistant.Macros.GumpResponseAction|0|0|0
Assistant.Macros.PauseAction|00:00:00.5000000

It just stops the macro when a slayer is made.

You cant use sub packs in razor, it will melt them in there too. I drop it on my beetle and start it again.

It will be slower, but cant do much else.

I could fully automate the beetle drop if someone really wants to see that.
 

Ariakan99

Grandmaster
Why are you using razor if steam worked better for you??

I have not used razor in a while - but will have a go at making something efficient when I next log in.
 

Modus

Master
@eppy put a bag in your packhorse, make an if slayer condition for journal, then drag by type (example bow) to the beetle, otherwise drag and drop to trash. add a pause in there so you dont have problems with "item not found and 2 bows in your backpack (will mess up the script if you got a bow in your bag)

!Loop
Assistant.Macros.DoubleClickTypeAction|4130|True
Assistant.Macros.WaitForGumpAction|949095101|True|1
Assistant.Macros.GumpResponseAction|21|0|0
Assistant.Macros.PauseAction|00:00:02.0500000
Assistant.Macros.IfAction|4|0|slayer
Assistant.Macros.PauseAction|00:00:00.1000000
Assistant.Macros.LiftTypeAction|5042|1
Assistant.Macros.DropAction|0x406BA1EC|(-1, -1, 0)|0
Assistant.Macros.ElseAction
Assistant.Macros.PauseAction|00:00:00.1000000
Assistant.Macros.LiftTypeAction|5042|1
Assistant.Macros.DropAction|0x4007B816|(70, 72, 0)|0
Assistant.Macros.EndIfAction


you have to re-target the bag here.. then u can use it. if you want to craft with special wood and keep any unid bow, just change "slayer" to "weapon".

i think you could also add a dismount and mount part (so you stay hidden) when you craft a slayer sucessfully, didnt try that yet, just experiment with it.
 

eppy

Grandmaster
Lol check the date on this thread m. I posted this when steam was banned for a little bit. I can't go back to razor. ;)
 

kurtis

Grandmaster
I'm not at home to check this but I'm curious if a locked box would prevent smelting? Part of the macro is double click key, unlock box, drag slayer into box, double click key, lock box.
 
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