Bounty System

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An example of a bounty offering.

Description

The Bounty System allows players to place a bounty on wanted Murderers. The Murderer has the choice to pay this bounty or faces temporary stat and skill loss.

Usage

  • Double-click the head of the criminal to bring up the negotiation gump.
  • Enter the amount and a message and press okay.
  • The criminal will be notified (A pop up gump will appear on their screen)
  • The criminal can negotiate a lower price and enter a message.
  • If there is no negotiation, the head can be turned into the guards.
  • If the head is turned in, the criminal will take a 40% stat/skill loss based on their counts.

No Cut Zones

PK's can avoid having their head cut in certain areas of the map:

The Bloody Fields

Orc Dungeon

Orc Fort Region

Notes

  • To see how many kills a criminal has, you can check your local Bounty Board.
  • You can view your total murder counts by saying "I must consider my sins"
  • Each murder a criminal has equals 30 minutes of stat/skill loss.
  • One murder for a criminal will decay every 24 Hours.
  • If you are Player Killed you will have an option to give a murder count.
  • Severed heads will rot (turn green) after 10 hours, making them useless to turn in.
  • Stat/Skill loss percentage is 40%.
  • There is a maximum stat loss of 48 hours.
  • Stat loss is only implemented on a player when their severed head is dropped onto one of the bounty collectors.