Again...Taking requests/suggestions

thestand

Grandmaster
As long as the message registers as a system message. And I would need the exact message, or atleast the first few words identically
b86DOzv.jpg



I've put some more thought into it and if possible I'd like the script to tab out of attacking target once double strike is activated pause for 30 sec then attack target again.(instead of disarm pause 30 arm)
Can this heal script below be added in as well? So I can stay healing self the whole time?
if hits < 90
bandageself
pause 11000
endif

Thanks for your time.
 
Last edited by a moderator:

Experience

Grandmaster
b86DOzv.jpg



I've put some more thought into it and if possible I'd like the script to tab out of attacking target once double strike is activated pause for 30 sec then attack target again.(instead of disarm pause 30 arm)
Can this heal script below be added in as well? So I can stay healing self the whole time?
if hits < 90
bandageself
pause 11000
endif

Thanks for your time.
I'll write it up so you can test it. can't garuntee anything but we shall see
 

Experience

Grandmaster
if not timerexists 'Bandage'
createtimer 'Bandage'
settimer 11000
endif
if not timerexists 'DS'
createtimer 'DS'
endif
if not @findobject 'Targ'
promptalias 'Targ'
endif

if @injournal 'Double Strike: Activated' 'system' and timer 'DS' > '30000'
warmode 'on'
pause 400
warmode 'off'
settimer 'DS' 0
else
attack 'Targ'
endif
if hits < maxhits and timer 'Bandage' >=11000
bandageself
settimer 'Bandage' '0'
endif
 

Steezie E

Master
@Experience

This may be trivial for you, but I am looking for a UO Steam macro that will allow me to cast a spell, select a target, then cast the spell 3x and select the same target. I am trying to create a magic arrow machine gun.

Thank you for any help.
 

Experience

Grandmaster
@Experience

This may be trivial for you, but I am looking for a UO Steam macro that will allow me to cast a spell, select a target, then cast the spell 3x and select the same target. I am trying to create a magic arrow machine gun.

Thank you for any help.
So basically you want to select a target then spam MA?
 

Experience

Grandmaster
for 0 to 1
cast 'magic arrow'
waitfortarget 5000
promptalias 'LastTarg'
target! 'LastTarg'
pause 1500
endfor
for 2 to 5
cast 'magic arrow 'LastTarg'
pause 1500
cast 'magic arrow 'LastTarg'
pause 1500
cast 'magic arrow 'LastTarg'
pause 1500
endfor
 

Steezie E

Master
for 0 to 1
cast 'magic arrow'
waitfortarget 5000
promptalias 'LastTarg'
target! 'LastTarg'
pause 1500
endfor
for 2 to 5
cast 'magic arrow 'LastTarg'
pause 1500
cast 'magic arrow 'LastTarg'
pause 1500
cast 'magic arrow 'LastTarg'
pause 1500
endfor

Thank you. Im not experienced enough to know the timer language. this will help a lot.
 

Steezie E

Master
I keep having to click the target manually. Im trying to get it where I click the target once. shoot it 3 times, then clear any set targets. If that is possible

I have been using this and I am sure it is crude, but I dont have to keep clicking.

setalias 'target'
pause 500
cast 'fireball'
target 'target'
pause 1900
cast 'fireball'
target 'target'
pause 1900
cast 'fireball'
target 'target'
pause 1900
cast 'fireball'
target 'target'
pause 1900
cleartargetqueue
canceltarget
cancelautotarget
 

Experience

Grandmaster
setalias 'target'
pause 400
cast 'fireball' 'target'
pause 1900
cast 'fireball' 'target'
pause 1900
cast 'fireball' 'target'
pause 1900
cast 'fireball' 'target'
pause 1900
cast 'fireball' 'target'
pause 1900
cast 'fireball' 'target'
pause 1900
cast 'fireball' 'target'
pause 1900
cast 'fireball' 'target'
pause 1900
@cleartargetqueue
canceltarget
cancelautotarget
 

Fuego

Grandmaster
Can you please add an all come to this before you cast recal?
Code:
 //Experience

//Detects enemies and escapes!

if not findalias 'Escape Book'

  headmsg 'Select Escape Book'

  promptalias 'Escape Book'

endif

getenemy 'Murderer' 'Criminal' 'humanoid' 'closest'

if @inrange 'Enemy' '15'

  cast 'recall'

  autotargetobject 'Escape Book'

  pause 2000

endif
 

Experience

Grandmaster
//Experience

//Detects enemies and escapes!

if not findalias 'Escape Book'

headmsg 'Select Escape Book'

promptalias 'Escape Book'

endif

getenemy 'Murderer' 'Criminal' 'humanoid' 'closest'

if @inrange 'Enemy' '15'
msg 'All Come'
cast 'recall'

autotargetobject 'Escape Book'

pause 2000

endif
 

Raging

Master
I am trying to tie my dexxer macros together and am running into some trouble. The main one I am erring on is my attack macro with my bandage macro. Either the heal macro will not engage after the attack macro, it does but does a time out for several seconds, or gives a system error msg of "previous automated target cancelled". Here are the macros... any help would be greatly appreciated

//Get Enemy Grey Only
getenemy 'gray''criminal''closest'
if @findobject 'enemy'
autotargetobject! 'enemy'
if criminal 'enemy'
attack! 'enemy'
target! 'enemy'
@clearusequeue
@cancelautotarget
stop
endif
if gray 'enemy'
attack! 'enemy'
target! 'enemy'
@clearusequeue
@cancelautotarget
stop
endif
endif
playmacro 'Auto Bandage'

and

while not dead
if not timerexists 'Bandage Timer'
createtimer 'Bandage Timer'
settimer 'Bandage Timer' 10250
endif
// Check the bandage timer to see if enough time has elapsed
if timer 'Bandage Timer' < 10250
// Small delay to slow down the loop. 100 milliseconds means we will not miss
// a bandage.
pause 100
// We need to wait for our current bandage to finish so start the while
// loop from the beginning
continue
endif
// If we are poisoned or don't have full health
if poisoned 'self' or hits < maxhits
// Enough time has elapsed lets apply a bandage.
bandageself
// Reset the timer.
settimer 'Bandage Timer' 0
endif
endwhile
 

Mara

Journeyman
I'm trying to level up my Phase shift relic

There its any way to make the char to come back to specific place?

I did a simple macro to train with a corpser
that ....
Chug pot incase no stam.
jump / atack to corpse
walk walk walk walk to a "far" place and hidding to w8 to resp
loop

I found a problem, It used to work great until I reach level 3 wich make the relic to proc 2 times, so since there are always random monsters around the corpses from time to time the macro get wrong because it land on other place, to near or what ever.

So the request , dunno if its posible its...

Can you make a macro that :
- Chug stam pot if needed
- atack Specific monster ( corpser )
- move to specific place to w8
- hide and loop
- ahhh and ofcs with heal ( something like <80 hp use bandage )

Also if posible , from time to time some monsters like ettins or so come and since I'm "targeting" the corpse the char dont atack that monsters , no mather if I leave it at "war" peace or w/e
that end killing me , since on my newbie macro just had 1 heal at the end of the macro
and 1 bandage each min isnt enought to heal from an ettin or something similar.
Dunno if its posible but....


Thxs in advance.
 

Experience

Grandmaster
I am trying to tie my dexxer macros together and am running into some trouble. The main one I am erring on is my attack macro with my bandage macro. Either the heal macro will not engage after the attack macro, it does but does a time out for several seconds, or gives a system error msg of "previous automated target cancelled". Here are the macros... any help would be greatly appreciated

//Get Enemy Grey Only
getenemy 'gray''criminal''closest'
if @findobject 'enemy'
autotargetobject! 'enemy'
if criminal 'enemy'
attack! 'enemy'
target! 'enemy'
@clearusequeue
@cancelautotarget
stop
endif
if gray 'enemy'
attack! 'enemy'
target! 'enemy'
@clearusequeue
@cancelautotarget
stop
endif
endif
playmacro 'Auto Bandage'

and

while not dead
if not timerexists 'Bandage Timer'
createtimer 'Bandage Timer'
settimer 'Bandage Timer' 10250
endif
// Check the bandage timer to see if enough time has elapsed
if timer 'Bandage Timer' < 10250
// Small delay to slow down the loop. 100 milliseconds means we will not miss
// a bandage.
pause 100
// We need to wait for our current bandage to finish so start the while
// loop from the beginning
continue
endif
// If we are poisoned or don't have full health
if poisoned 'self' or hits < maxhits
// Enough time has elapsed lets apply a bandage.
bandageself
// Reset the timer.
settimer 'Bandage Timer' 0
endif
endwhile
I know it seems rude but I laughed out loud at this macro...literally. My wife slapped me for it...

//Get Enemy Grey Only
getenemy 'gray' 'criminal' 'closest'
if @inranget 'enemy' '10'
attack! 'enemy'
@clearusequeue
endif
playmacro 'Auto Bandage'
///////////////////////


while not dead
if not timerexists 'Bandage'
createtimer 'Bandage'
settimer 'Bandage' 10250
endif
// Check the bandage timer to see if enough time has elapsed
if timer 'Bandage Timer' < 10250
// Small delay to slow down the loop. 100 milliseconds means we will not miss
// a bandage.
pause 100
// We need to wait for our current bandage to finish so start the while
// loop from the beginning
continue
endif
// If we are poisoned or don't have full health
if poisoned 'self' or hits < maxhits
// Enough time has elapsed lets apply a bandage.
bandageself
// Reset the timer.
settimer 'Bandage Timer' 0
endif
endwhile
 

Experience

Grandmaster
I'm trying to level up my Phase shift relic

There its any way to make the char to come back to specific place?

I did a simple macro to train with a corpser
that ....
Chug pot incase no stam.
jump / atack to corpse
walk walk walk walk to a "far" place and hidding to w8 to resp
loop

I found a problem, It used to work great until I reach level 3 wich make the relic to proc 2 times, so since there are always random monsters around the corpses from time to time the macro get wrong because it land on other place, to near or what ever.

So the request , dunno if its posible its...

Can you make a macro that :
- Chug stam pot if needed
- atack Specific monster ( corpser )
- move to specific place to w8
- hide and loop
- ahhh and ofcs with heal ( something like <80 hp use bandage )

Also if posible , from time to time some monsters like ettins or so come and since I'm "targeting" the corpse the char dont atack that monsters , no mather if I leave it at "war" peace or w/e
that end killing me , since on my newbie macro just had 1 heal at the end of the macro
and 1 bandage each min isnt enought to heal from an ettin or something similar.
Dunno if its posible but....


Thxs in advance.
Can your character recall at all?
 

Mordraer

Novice
Here are my three suggestions:

- A macro to train poisoning using kegs would be great! (I made one in razor that goes 8 hours and uses up 15 kegs but it is tedious to set up, as I have to individually target each keg one by one before running it)

- A macro to train up weapon skills accounting for weapon breaks and bandaging (I have one in razor that is also rather tedious to set up, assuming you could whip one up in Steam that would be far superior)

- A macro to re-cast a fizzled gate on a non-defaulted rune in a runebook (i.e. gating yourself out of trouble) until gate is successful.

Great thread btw, I have used quite a few of these macros. :) Thanks!
 
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