Eliminate PKs

Kraden

Grandmaster
I just wanna say I got the point of "OSI fixed this with Trammel".......that is hilarious cuase its crap like Trammel, insurance, item blessed everything, and artifacts that ruined pvp and killed OSI anyway. I hate listening to people complain about PKs. From a game production stad point, you like it, you just dont know. The threat of PKs makes literally everything you accomplish more valuable and funner to achieve, due to threat of pks. Complaining about loss and pks in UO is like saying...I LOVEEEE atmospheric horror games, but im sick or being scared and dying in them....is there a way to turn off helth and noise so im not scared?

Can we bring back FC/FCR too and insurance??????

PS I wish EQMS just killed and resd for sport lol. Some of them maybe,but I have specifically been res killed for my regs and trolled by EQMS, then again its huge.
 

CAPTUN AUSTRALIA

Grandmaster
When 10 newbs on sallos run into a room holding target acquire with ebolt prepped, yes. A deaf, blind, ******** monkey could do this.

I like this guy, he gets it.

If we could remove target macros (big ask, obviously a new exclusive client is needed), pvp would change over night for the better, large fights would actually be entertaining, zerg's would be completely nerfed, and we wouldn't have the "dead, blind, ******** monkeys" ebolt railing solo players with 1 key stroke 10 tiles away.
 

lollo

Grandmaster
I like this guy, he gets it.

If we could remove target macros (big ask, obviously a new exclusive client is needed), pvp would change over night for the better, large fights would actually be entertaining, zerg's would be completely nerfed, and we wouldn't have the "dead, blind, ******** monkeys" ebolt railing solo players with 1 key stroke 10 tiles away.

Welcome back lol
 
to the op. i used to be stuck playing inferior mmo's such as wow thanks to a crappy dial up connection. as i ascended the skill up tree i yearned for uo, (my buddy had a high speed connection) i wished it was uo and hoped that this wow game would suffice. the more people i met in safetly the more i wished i could pk them or they could pk me. it got so bad that i started to fantasize about how even a gank 4vs.1 on me would really make my day. that day never came. i was able to quit that game later and was really happy that this instance of uo existsted, so when i get pk'd 8v1 no pots i just stop and think it could be worse... it could be wow. (or a non open pvp mmo)
 

Smokey McCallum

Grandmaster
I like this guy, he gets it.

If we could remove target macros (big ask, obviously a new exclusive client is needed), pvp would change over night for the better, large fights would actually be entertaining, zerg's would be completely nerfed, and we wouldn't have the "dead, blind, ******** monkeys" ebolt railing solo players with 1 key stroke 10 tiles away.

Problem is ppl would find a way to cheat to use target macros so everyone else would be at a disadvantage., or they would stop playing. Kind of a catch 22 situation
 
This is how I feel. Go look at any major dungeon room and very few people are there. This is because there is risk, thus keeping the economy in check. Now go back to Trammel, and the hardest rooms were so full of people that there it was actually laggy. Talking 25/30 tamers in the dragon room in covetus and stuff. The amount of gold pumped into the economy sky rocketed..

The whole thread is full of iffy points and ideas...i hate getting ganked as much as the next guy especially in big group events like champs. We have discussed with no traction a faction reward revision, only to have it somewhat nerfed. I dont mind an occasional gank while farming, it happens part of the game etc etc. But if the most expensive items i need are 15 mil and rising each, and the only way to get them is champs/RDA's that are continuously ganked then i have issues. Its a tough life for one of the folks that isnt rich these days. The rich get richer here and thats just the way the economy works. The lack of real pvp due to ebolt rails and scripts to follow the caller is most definitely an issue that could be dealt with though.
 

stunoma.

Grandmaster
I still don't understand how anyone enjoys pvm in this game. It's so simple and boring with zero return.

9000 other free games with way better pvm.

Only fun place to ever pvm was khladun and that's cause occasionally you'd get to pvp a red [emoji73]


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I still don't understand how anyone enjoys pvm in this game. It's so simple and boring with zero return.

9000 other free games with way better pvm.

Only fun place to ever pvm was khladun and that's cause occasionally you'd get to pvp a red

if i was better at PVP or wanted to join a zerg it might be fun...but i have little chance of getting better and no desire to do the latter.
 

stunoma.

Grandmaster
if i was better at PVP or wanted to join a zerg it might be fun...but i have little chance of getting better and no desire to do the latter.


There's plenty willing to teach. You should really give it a try. I would help but I don't really play much anymore. But anyone who puts a lot of time into this game killing monsters should really take some time and learn pvp. I do agree you definitely need a mentor. But really mostly in this game is situational awareness. You learn that you are golden


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The End

Master
Only thing I think would be nice is make faction characters untargetable and unable to target non faction members. Factions rolling reds killing blues then dying and unable to cut heads is pretty bogus. Keep faction fights faction u wanna play have pks but no faction protection for you. I hate smoking a tb faction red on my blue then can't touch his head cuz he's in faction I want my blood money dammit.
 

ViriProudmoore

Neophyte
@Shane @allpks

PKing is game sanctioned griefing. There is no value to it as a play style or to the enjoyment of the game. It is a flaw that was corrected by OSI with the advent of Trammel and every MMO since. Let me explain...

It's griefing because it allows one player to ruin the enjoyment of another. You call it a play style, but that is just an excuse. If the way you get your fun is by ruining mine, you're a griefer, period. There is no other form of player interaction in which one player intentionally and maliciously does harm to another player and it's not considered griefing.

"It brings back the nostalgia of the game" or "It puts the fear back into going into a dungeon" - Oh please. I've been playing since 98 and I ran my own server for a while and I can tell you that during that time I have never heard anyone say to me, "this is great, but I wish someone would come and kill me and take all my stuff". I've never heard anyone say "ahh man I just got pk'd, that was awesome!" The truth is this is just a fallacy. If it were true, why not eliminate lock downs in housing? Don't you miss the days when someone would sneak into your house and clean it out when you logged from the game? If you want a challenge in the dungeons, create harder dungeons.

"I enjoy pvp" - Well that's not pvp. Player vs Player combat involves two or more consenting players duking it out. It's a game of skill which takes a long time to master. I respect the hell out of pvpers because I've seen what it takes to practice it and many of them are far better gamers than I am. What you're doing is sucker punching some innocent bystander. That's like saying you're a pro-boxer and then going out and decking some poor guy on the street and stealing his wallet. If PKs truly do enjoy pvp, why is that reds don't attack other reds? (Maybe some do, but I've read that many don't). It's bullying. I don't mean for this to be an attack, I'm simply trying to open your eyes to the truth. If you enjoy pvp, join a faction or pvp guild and play with like minded players and have fun. I applaud you for it.

"There's no challenge to pvm" - First, blame your GM. They should be doing more than just blocking off an area in Ilshenar and calling it a new dungeon. Second, if you wanted a challenge you wouldn't be picking on innocent players just trying to have a good time.

"But I role play a murderer" - still just an excuse for most. Role players use a certain code or set of rules which govern how they interact. If you want to pretend to be a role player, where is your bio, or your community, or your storyline? 99% you don't have one. For those of you who actually do role play a murderer, consider whether or not your victims view it that way. You may still be a griefer.

"Players can fight back" - yes but most don't want to. They are neither geared for it nor skilled for it. Most of them just want to enjoy the game with their friends or spend a few hours earning some gold and unwinding at the end of their day. There are all kinds of people in the world, and that includes people who don't like confrontation of any kind. Say what you want, but they have just as much right to enjoy this game as you do.

"It's just a game" - yes, so why not let me enjoy it? I play this game because it is fun, relaxing, and bring backs good memories. I have met a lot of really great people and I enjoy spending time with them. But we can't do the things we want to do because you prevent it. PKs are like a DOS attack because they are preventing the pvmer from doing what they want to do. I can't go out to a dungeon, I can't do a tmap, I can't even fish without being pk'd! So meanwhile the dungeons remain empty, the seas devoid of activity, and the hard work of the GMs unseen and unenjoyed because of PKs.

"If you allow players to farm dungeons with impunity it hurts the game economy" - this is a valid point, but once again we go back to the Game Master. It is the role of a Game Master to balance the game mechanics. If they're worried about the economy there are many other proven methods for controlling, including gold sinks and reducing loot. Think about all of the other aspects of this game that can't be enjoyed because of PKs and ask yourself if it's worth it.

These are my personal views on the subject, like it or not. I don't expect everyone to agree with any or all of what I've said, but I felt like I had to get this off my chest. I expect to be flamed for them. I expect to be called a carebear (ouch). Bring it on, I'm sure you'll enjoy that form of griefing too. But if you have some concise and valid argument against any portion of what I've asserted I welcome your rebuttal. I promise to respect your views if you have respected mine, it's that simple.

For those of you who fully agree with what I've said, I ask for your support here. Even a simple "I agree with..." or like would go a long way to demonstrating our point of view.

To the GMs, I want to say that I respect and appreciate what you do. I may have painted some of the things you have done as somewhat lazy, but I'm being honest and trying to give you real criticism. I could've sugar coated it but frankly I'm not in the mood. But make no mistake that, aside from these criticisms, this is by far the best server around. It's better than the one I created myself. I've donated to this server because I generally support what you do and I know it's hard, expensive, and sometimes thankless. I just hope you can understand my point of view on this subject. Let this thread speak for itself; they're either going to say I'm right or I'm wrong. All I ask is that you listen.
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